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Project name text and button gets cut off and has no margin when adding ...
Steps to reproduce: Open Unity Hub 3.13.0-beta.1 Make sure to have a project with a long name in repository/organization Click the "... Read more
Crash on Tilemap::GetTileAsset when calling Tilemap.GetTile() in new Ref...
How to reproduce:1. Open the attached “IN-101725_TileBaseCrash.zip” project2. Create a “TBTest” asset by right clicking in the Proje... Read more
Add new Selector input text is partially covered by the add pseudo class...
Steps to reproduce: Open the attached project Open Test UI Document In the Add New Selector Field, start typing "#root > #Content... Read more
Tooltip appears too low when hovering over partially visible image
How to reproduce:1. Open the attached “6000.2-UI” project2. In the toolbar, Navigate to Demo > Tooltip3. Resize the newly opened ... Read more
Name of the first renamed Visual Element does not change in the UI Build...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Collisions are called multiple times every frame
How to reproduce:1. Open the “OnColStayPerf.zip“ project2. Open the “SampleScene“3. Open the Window > Analysis > Profiler4. En... Read more
Tilemap Renderer does not reflect the stencil buffer when the Tilemap Re...
How to reproduce:1. Open the attached “IN-103173” project2. Open the “SampleScene” Scene3. In the Hierarchy window select the Tilema... Read more
Missing XR Hands and UGUI package errors appear when enabling virtual pl...
Reproduction steps: 1. Open the attached project “ReproProject“2. Go to Window → Multiplayer → Multiplayer Play Mode3. In the opened... Read more
CursorMode.ForceSoftware displays both in-game and OS level cursors when...
How to reproduce: 1. Open the project “IN-104135_CursorBug”2. Open the Scene, Project → Assets → Scenes → SampleScene.scene3. File →... Read more
"The type or namespace name 'FormerlySerializedAsAttribute' could not be...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/AddressableAssetsData/AddressableAssetSettings.asset“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open