Search Issue Tracker
Projects with script amount exceeding the maximum number of Win32 menu i...
How to reproduce:1. Open tester-submitted project (ManyScripts)2. See the Console window Expected result: the Console does not have ... Read more
AndroidJavaException is thrown when calling Advertisement.Show()
Steps to reproduce:1. Open the user's attached project "QuizWorld.zip"2. Build it to Android with developer option enabled3. Connect... Read more
ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...
How to reproduce:1. Open the attached project2. Open 'TestStruct.cs' script from the Project window3. Make some insignificant change... Read more
Object flickers to different positions when moving object while Timeline...
To reproduce:1. Open project attached2. In Hierarchy window, select Image game object3. In Timeline window, press record button4. In... Read more
Disconnect with 10% packet loss and Unreliable packets
With attached project, run 2 applications.It's OK one is Windows build, another is Editor play. About 10 seconds after connecting wi... Read more
[tvOS] Using Remote.allowExitToHome ignores button remapping when using ...
Reproduction steps:1. Connect a controller to your AppleTV device2. On the AppleTV go to "Settings -> Remotes and Devices -> B... Read more
[IMGUI] Save Asset window doesn't close automatically and appears blank ...
Steps To Reproduce:1] Create a new project.2] Edit > Preferences > General > Verify Saving Assets > Enable3] Save the cu... Read more
An error is thrown when playing .mov file which was made on iPhone IOS 10
How to reproduce:1. Open the attached "Test.zip" project and open the Sample Scene2. Go to the Project folder -> Resources -> ... Read more
Unity crashing when selecting OpenGL2 in "Graphics APIs for Windows"
Steps to reproduce:1. Open attached project in 5.4.0f3 or 5.4.0b252. If Unity didn't crash, press play.-Crash. Unity does not crash ... Read more
GraphicsBuffer.LockBufferForWrite does not render GameObjects when using...
How to reproduce:1. Open the “Million_Cubes” project2. Open the “SampleScene”3. Enter Play Mode and observe Game View Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open