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0
votes
Duplicate

[Lighting] Vertex lighting artifacts with high intensities

Shadows/Lights

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May 22, 2017

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Version/s: 5.5.3p1

Steps to reproduce:1. Open user attached project "VertexLightingArtifacts55.zip"2. Observe the lights in the Hierarchy and scene vie... Read more

0
votes
Won't Fix

Sprite Renderer loses default material when launching project on b20 or ...

2D

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Jun 11, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached project on 5.4.0b192. Open scene3. Notice that on the top of the Game sprites are visible (attac... Read more

0
votes
Fixed

Crash on YAMLWrite::OutputToCachedWriter when generating lighting

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Apr 16, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/Rendering/Lighting” through the Main Menu4. Under the Scene... Read more

2
votes
Won't Fix

Animator with "AnimatePhysics" mode has delay or advance time after some...

Mecanim Animation

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May 31, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

How to reproduce:1. Open project "FixedDeltaTimeIssue.zip"2. Open "SampleScene" Scene and enter Play Mode3. Press the "Start test" b... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project2. Open "withSkinnedMeshRenderer" scene3. Enter Play mode4. Notice that a humanoid mode... Read more

0
votes
Fixed

[Android] Particle system causes assert or crash

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open attached project2. Open john.scene3. Notice the particle systems in the scene.4. Build & run for android5. ... Read more

2
votes
Fixed

EventData.clickCount doesn't increase when clicking repeatedly in the ne...

Package: Input System

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Feb 24, 2021

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Version/s: 1.0.0-preview.6

Reproduction steps:1. Open user's project "2021.2-Test.zip"2. Open "UIExample" Scene3. Enter Play Mode4. Click on "Cube" GameObject ... Read more

0
votes
Fixed

Shader keyword is not disabled when calling ShaderKeywordSet.Disable

Shader System

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Apr 05, 2022

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Version/s: 2021.2.15f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "disable keyword 1417644.zip"2. Open "SampleScene" from the Project window3. Build a... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

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Aug 29, 2019

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Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

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