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Touch is not registered on mobile devices on the UIToolkit Button when u...
How to reproduce:1. Open the user’s attached “buttonIssue.zip” project2. Open “Gameplay.asset” (Assets/UI Toolkit/Settings/Panel Set... Read more
Memory Leak warnings appear when creating a Prefab
Reproduction steps:1. Open the user-attached "My project (2).zip" project2. Create a new GameObject in the Hierarchy window3. Drag t... Read more
[VFX] Editor becomes unresponsive when choosing "Select All Properties" ...
How to reproduce:1. Create a new 3D (HDRP) project2. Create VFX Asset (Project window > Visual Effects > Visual Effect Graph &... Read more
[Linux] Package Manager Window is hidden behind Editor when opening inpu...
Reproduction steps:1. Create a new 3D project2. Click Window > Package Manager3. Click “+” > “Add package by name…” Expected r... Read more
[BiRP SG] Specular property of the Shader Graph is not shown on the Mate...
How to reproduce:1. Open the user-attached project “BIRPSpecular”2. Open the “Material” Material Asset3. Observe the configurable fi... Read more
”CameraDepthNormalsTexture” is not working when using 2-pass shader
How to reproduce:1. Open the user’s attached “DepthNormalShaderBug.zip” project2. Open “Bug Test” Scene (Assets/Scenes)3. Enter Play... Read more
Texture .meta files contain override information for all platforms even ...
Steps to reproduce:1. Open the attached user's project "1706984-Texture Importer Server settings.zip"2. In the Project Window, navig... Read more
The Particle System and Sprite Renderer components render behind the Can...
Steps to reproduce:1. Open the attached user's project "CanvasTestUnity2021.zip"2. Select the ParticleSystem in the Hierarchy to pla... Read more
URP Unlit Shader Graph does not render correctly when using Alpha Clipping
Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more
[WebGL] AsyncGPUReadback.Request causes the WebGL Player to run out of m...
How to reproduce:1. Open the “WebGLAsyncGPUReadbackTest“ project2. Make sure that the build is set to “WebGL” (File > Build Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions