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Fixed in 2021.3.34f1
Fixed in 2021.3.X, 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a19
Votes
0
Found in
2021.3.32f1
2022.3.14f1
2023.1.20f1
2023.2.1f1
2023.3.0a15
Issue ID
UUM-56610
Regression
Yes
”CameraDepthNormalsTexture” is not working when using 2-pass shader
How to reproduce:
1. Open the user’s attached “DepthNormalShaderBug.zip” project
2. Open “Bug Test” Scene (Assets/Scenes)
3. Enter Play Mode
4. Observe the result
Expected result: GameObject’s texture is a gradient of red/green/blue colors
Actual result: GameObject’s texture is completely blue
Reproducible with: 2021.3.30f1, 2021.3.32f1, 2022.3.14f1, 2023.1.20f1, 2023.2.1f1, 2023.3.0a15
Not reproducible with: 2021.3.29f1
Reproduced on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested
Note: reproducible in the Editor and Standalone Player (macOS)
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Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a19
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.5f1
Resolution Note (fix version 2022.3):
Fixed in: 2022.3.16f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.34f1