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[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...
Reproduction steps: 1. Open the attached "HDRPblank" project 2. In the Project window, search for the file "LightDefinition.cs.hls... Read more
Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when openin...
How to reproduce: 1. Open the attached “TileMapCrashBug.zip“ project 2. Open the “Assets/Levels/Level2.unity“ Scene Reproducibl... Read more
Crash on "GetManagerFromContext: pointer to object of manager 'MonoManag...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Press “Retry” in the "Unity Package Manager Error" Window Expec... Read more
Test Runner test is inactive when Player test is run
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the Test Runner window (Window > General > Test Runner) ... Read more
Noise Nodes do not update after connecting a time node to them in Shader...
How to reproduce: 1. Create a new 3D Cross-Platform (URP) Project 2. Create a new Shader Graph (Right-click in the Project Window ... Read more
DownloadHandlerTexture can access a destroyed texture object on destruction
If DownloadHandlerTexture.GetContent is used to query a texture and that texture is explicitly destroyed prior to the destruction of... Read more
Material on a GameObject flickers when the parent of the GameObject is s...
How to reproduce: 1. Create a new HD RP project 2. Open the “SampleScene“ 3. Create a Cube GameObject in the Hierarchy 4. Duplic... Read more
[XR][Android] Player crashes when ARSession.Reset() is called after ARSe...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure that “Google Play Services for AR” app is installed on t... Read more
[tvOS] Making any UnityWebRequest request on an AppleTV crashes the app ...
*Steps to reproduce:* # Open attached project (uwr-crash-test.zip) # Switch target to Apple TV # Make a build and run on devic... Read more
RectangleContainsScreenPoint returns false for some points even when the...
Reproduction steps: 1. Open the attached "New Unity Project" project 2. Open the "Assets/main" scene 3. Enter the Play Mode 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled
- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP