Search Issue Tracker
Fixed
Fixed in 2021.3.40f1, 2022.3.33f1, 6000.0.5f1, 7000.0.0a4
Votes
0
Found in
2021.3.37f1
2022.3.24f1
2023.2.18f1
6000.0.0b14
7000.0.0a1
Issue ID
UUM-69945
Regression
No
RectangleContainsScreenPoint returns false for some points even when the points are in the rectangle
Reproduction steps:
1. Open the attached "New Unity Project" project
2. Open the "Assets/main" scene
3. Enter the Play Mode
4. Observe the Console logs
Expected results: There are no failure points
Actual results: There are multiple failure points
Reproducible with: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
Notes:
- Failure points are dependent on the resolution
- The failure points are consistent each run on the same resolution
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment