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0
votes
Fixed

[Undo] Error “Failed to create Object Undo, because the action is too la...

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Nov 18, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17, 2023.2.0a1, 2023.3.0a1

Steps to reproduce:1. Open the user’s attached “GameobjectsPoolBug“ project2. Create a “Pool” GameObject (Bug → CreatePool)3. Select... Read more

0
votes
Fixed

"Command buffer Render SSR contains at least one command that is not sui...

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Nov 17, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a14

Reproduction steps:1. Open the user’s attached project2. Remove the Cinemachine package3. Build the project4. Run the project Reprod... Read more

0
votes
Fixed

"Test Track" Template - Most of the Tutorial UI does nothing

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: Create a project using the "Test Track" template; Start any Tutorial; Press the "Select Container" button; Observe... Read more

0
votes
Fixed

Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields o...

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Nov 17, 2022

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Version/s: 2022.2.0b14, 2023.1.0a18

Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields on macOS, .NET 7.0/ Unity Mono return correct value. On 2022.... Read more

0
votes
Fixed

"Test Track" Template - Shader Warnings are thrown when Building the Sta...

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: Create a project using the "Test Track" template; Build the Project; Observe the Console window; Expected results:... Read more

0
votes
Fixed

"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: Create a project using the "Test Track" template; Start the "Vehicle Sample" Tutorial; Proceed to the second step;... Read more

0
votes
Fixed

Netcode package throws an OverflowException when connecting a second cli...

Package: Multiplayer Netcode for GameObjects

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Nov 17, 2022

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Version/s: 1.1.0

Reproduction steps: Open the attached “NGO-Repro” project Press File → Build Settings → Build Launch two instances of the Player In ... Read more

0
votes
Fixed

Sprite layout is incorrect when importing a PSB file

Package: 2D PSD Importer

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Nov 17, 2022

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Version/s: 6.0.6, 7.0.3, 8.0.1

Reproduction steps:1. Open the “psbLayoutIssue“ project2. Observe the relative sprite locations in “Chameleon.psb” and “Chameleon.ps... Read more

0
votes
Fixed

[HDRP UX] SSR Transparents are disabled in twice by default

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Nov 17, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

SSR and SSR Transparents are disabled in HDRP asset, which is fine. But then Transparents are also disabled in HDRP default settings... Read more

0
votes
Fixed

GBuffer shadowmask only contains red channel

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Nov 17, 2022

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Version/s: 2022.2.0b15, 2023.1.0a18

There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more

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