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11
votes
Fixed

“RendererUpdateManager.UpdateAll must be called first” error is thrown w...

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Dec 14, 2023

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Version/s: 6000.0.0b12

Reproduction steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ Scene3. Enter the Play Mode4. Observe the Con... Read more

11
votes
Fixed

Editor with two locked Project tabs opened throws NullReferenceException...

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Oct 21, 2022

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Version/s: 2022.2.0b11, 2023.1.0a14

Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode Select the error in the Console ... Read more

49
votes
Fixed

[MovieTexture] FMOD error when trying to play video using WWW class

Video

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Jan 14, 2016

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Version/s: 5.3.1p2

Repro steps:1) Open the project and only scene in it2) Play - notice that the movie texture and the sound works correctly3) Notice t... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce:1. Open attached project2. Open scene 33. Build standalone4. Notice warning "GI output for inputsystem:xxxx is missing.... Read more

19
votes
Fixed

[Windows] Memory leak on .Net 4.x and x86 builds

Windows

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Jun 30, 2018

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Version/s: 2018.2.0b10

To reproduce: 1. Download attached project "MemoryUsage.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observ... Read more

72
votes
Fixed

Parent and child nested Scriptable Object Assets switch places when pare...

Asset - Database

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Download and open the attached project "1189089.zip"2. Create a parent Scriptable Object Asset (Right-click -&gt... Read more

11
votes
Fixed

Mesh triangles and shadowcaster values increase for Intermediate Rendere...

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Jan 29, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more

13
votes
Won't Fix

[UaaL] After unloading a Unity scene, memory remains allocated depending...

iOS

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Apr 09, 2021

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Version/s: 2019.4, 2019.4.13f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("uaal-example-memory-demo.zip")2. Open and run "both.xcworkspace" in Xcode3. Open "... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR SDK

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Nov 09, 2018

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Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce:1. Create a new project2. Enable VR3. Create a particle system4. Enter playmode and put it in your HMDs view5. If... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

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Jun 10, 2019

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Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more

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