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[Universal RP] Camera preview frames do not refresh and gets overlapped ...
Camera preview frames do not refresh and gets overlapped on changing Camera position. Refer the attached video Steps to reproduce: 1... Read more
[Linux] Editor doesn't restore window scale when loading saved layouts
How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more
[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...
To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more
Memory leak in Line Renderer when build is running in batchmode
Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more
[UIElements] Changing USS and C# scripts at the same time causes null re...
How to reproduce:1. Create new project2. Add styles.uss file and E03_StyleSheet.cs file to the project3. Open UIElementsExamples >... Read more
[Deployment] For an unsaved scene when Graphics API is changed, Graphics...
For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more
[UNET] Network Discovery via UDP broadcast fails in a larger network
Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more
AudioClip returns the wrong length and sample count in Play mode when au...
To reproduce:1. Open attached project2. Open Test scene and press Play3. Check console Actual result: The length and sample count of... Read more
[Linux] Crash while trying to add a mesh collider to a prefab
To reproduce:1) Open attached project2) Find prefabs which start with "PlatformZ..."3) Try adding "Mesh Collider" component to them ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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