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0
votes
Fixed

[Universal RP] Camera preview frames do not refresh and gets overlapped ...

Package: Scriptable Render Pipeline Universal

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Sep 06, 2019

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Version/s: 2019.3.0a12, 2020.1.0a3

Camera preview frames do not refresh and gets overlapped on changing Camera position. Refer the attached video Steps to reproduce: 1... Read more

6
votes
Fixed

[Linux] Editor doesn't restore window scale when loading saved layouts

Linux

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Jun 25, 2020

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Version/s: 2019.3, 2019.4, 2020.1, 2020.1.0b13, 2020.2.0a4

How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more

0
votes
Fixed

[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...

Animation

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more

0
votes
Fixed

Memory leak in Line Renderer when build is running in batchmode

Visual Effects - Legacy

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Mar 02, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "1224501.zip"2. Build the project3. Run the built project from Terminal/Power Shell/... Read more

0
votes
Duplicate

[UIElements] Changing USS and C# scripts at the same time causes null re...

UI Toolkit

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Jun 12, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create new project2. Add styles.uss file and E03_StyleSheet.cs file to the project3. Open UIElementsExamples &gt... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Not Reproducible

[UNET] Network Discovery via UDP broadcast fails in a larger network

Networking

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Sep 04, 2019

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Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more

0
votes
Won't Fix

AudioClip returns the wrong length and sample count in Play mode when au...

Audio

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Jun 21, 2019

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Version/s: 2017.4.27f1, 2019.3

To reproduce:1. Open attached project2. Open Test scene and press Play3. Check console Actual result: The length and sample count of... Read more

0
votes
Not Reproducible

[Linux] Crash while trying to add a mesh collider to a prefab

Linux

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Jul 08, 2019

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Version/s: 2019.1.0b9, 2019.1.6f1, 2019.2.0a6, 2019.3.0a1

To reproduce:1) Open attached project2) Find prefabs which start with "PlatformZ..."3) Try adding "Mesh Collider" component to them ... Read more

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