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1
votes
Not Reproducible

[Android] [URP] [Addressables] Shader material not loaded in Android pla...

Package: Scriptable Render Pipeline Universal

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Jan 10, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the attached project "TestChangementMatAdressable.zip" 2. Go to Build Settings and change the Platform t... Read more

0
votes
By Design

Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more

0
votes
Fixed

Crashes reloading assets when attempting to call CommandBuffer.Clear() w...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more

0
votes
Fixed

Shader Graph materials are missing in Player when using the Deferred Ren...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2022

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Version/s: 12.1.3

How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more

0
votes
Fixed

[URP] NullReferenceException sometimes is thrown on domain reload due to...

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 14.0.1

How to reproduce: 1. Open a new URP project 2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is ... Read more

0
votes
Fixed

Error spam when two Base Cameras have different Viewport Rect width and ...

Package: Scriptable Render Pipeline Universal

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Mar 14, 2022

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Version/s: 13.1.2

Reproduction steps: 1. Open the user's attached project 2. Enable "Camera Repro" in the Hierarchy window 3. Move the mouse around th... Read more

0
votes
Fix In Review

[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...

Package: Scriptable Render Pipeline Universal

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Mar 15, 2022

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Version/s: 12.1.6

How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.... Read more

1
votes
By Design

Incorrect rendering when Intermediate Texture is set to "Auto"

Package: Scriptable Render Pipeline Universal

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Jan 25, 2022

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Version/s: 12.1.6

Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. Observe the Game view Expected result: The Game view has... Read more

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