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0
votes
By Design

Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2021

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached "URPGPUInstancingTest" project 2. Enter the Play Mode in the "SampleScene 1" Scene Ex... Read more

0
votes
By Design

Disabling Gizmos in Game view while in Play mode causes flickering in VR

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "PiratesQuest.zip" project 2. Enter the Play mode 3. Wait until the Scene loads and ... Read more

0
votes
Fixed

Shader Graph materials are missing in Player when using the Deferred Ren...

Package: Scriptable Render Pipeline Universal

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Feb 17, 2022

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Version/s: 12.1.3

How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more

0
votes
Fixed

[URP] NullReferenceException sometimes is thrown on domain reload due to...

Package: Scriptable Render Pipeline Universal

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Feb 09, 2022

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Version/s: 14.0.1

How to reproduce: 1. Open a new URP project 2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is ... Read more

0
votes
Fixed

Error spam when two Base Cameras have different Viewport Rect width and ...

Package: Scriptable Render Pipeline Universal

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Mar 14, 2022

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Version/s: 13.1.2

Reproduction steps: 1. Open the user's attached project 2. Enable "Camera Repro" in the Hierarchy window 3. Move the mouse around th... Read more

0
votes
Fix In Review

[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...

Package: Scriptable Render Pipeline Universal

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Mar 15, 2022

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Version/s: 12.1.6

How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.... Read more

1
votes
By Design

Incorrect rendering when Intermediate Texture is set to "Auto"

Package: Scriptable Render Pipeline Universal

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Jan 25, 2022

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Version/s: 12.1.6

Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. Observe the Game view Expected result: The Game view has... Read more

0
votes
By Design

Object space vertex positions are changing when a SkinnedMeshRenderer is...

Package: Scriptable Render Pipeline Universal

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Nov 26, 2021

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Version/s: 14.0.2

Reproduction steps: 1. Open the attached user's project 2. Open scene 'Scenes/Test' 3. Observe the scene Expected result: Both Mesh... Read more

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