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[Quest][URP] Lens Flare is not visible in Scene when project is built fo...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "LightFlaresTest.zip"2. Go to Edit > Project Settings ... Read more
[Android] [URP] [Addressables] Shader material not loaded in Android pla...
Reproduction steps:1. Open the attached project "TestChangementMatAdressable.zip"2. Go to Build Settings and change the Platform to ... Read more
Graphics.DrawMeshInstancedIndirect API doesn't draw Meshes when the SRP ...
How to reproduce:1. Open the user's attached "URPGPUInstancingTest" project2. Enter the Play Mode in the "SampleScene 1" Scene Expec... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
[URP] NullReferenceException sometimes is thrown on domain reload due to...
How to reproduce:1. Open a new URP project2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is thr... Read more
Error spam when two Base Cameras have different Viewport Rect width and ...
Reproduction steps:1. Open the user's attached project2. Enable "Camera Repro" in the Hierarchy window3. Move the mouse around the E... Read more
[URP][GLES2] Shader errors are thrown when compiling the Scaling Setup S...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Shader "ScalingSetup" (Packages/com.unity.re... Read more
Incorrect rendering when Intermediate Texture is set to "Auto"
Reproduction steps:1. Open the user's attached project "BugReport.zip"2. Observe the Game view Expected result: The Game view has a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off