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[HDRP] Can't disable last foam generator for water system
Steps to reproduce: 1) Create a new HDRP template 2) Add a water body in it 3) Create two foam generators, make sure renders correct... Read more
Button in the UI Toolkit Samples window doesn’t change the color when be...
How to reproduce:1. Open the user’s attached project2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab3. P... Read more
[TextureCompression] Multiple errors appear in the Console window when r...
Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more
The error "invalid. Expected a 'SemVer' compatible value" is thrown when...
Steps to reproduce:1. Open the “IN-17628” project2. Select the package.json at “Studious Backup Package” package3. Click + in the In... Read more
[Undo] Error “Failed to create Object Undo, because the action is too la...
Steps to reproduce:1. Open the user’s attached “GameobjectsPoolBug“ project2. Create a “Pool” GameObject (Bug → CreatePool)3. Select... Read more
"Command buffer Render SSR contains at least one command that is not sui...
Reproduction steps:1. Open the user’s attached project2. Remove the Cinemachine package3. Build the project4. Run the project Reprod... Read more
"Test Track" Template - Most of the Tutorial UI does nothing
How to reproduce: Create a project using the "Test Track" template; Start any Tutorial; Press the "Select Container" button; Observe... Read more
Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields o...
Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields on macOS, .NET 7.0/ Unity Mono return correct value. On 2022.... Read more
"Test Track" Template - Shader Warnings are thrown when Building the Sta...
How to reproduce: Create a project using the "Test Track" template; Build the Project; Observe the Console window; Expected results:... Read more
"Test Track" Template - The Highlight is misplaced in the Vehicle Sample...
How to reproduce: Create a project using the "Test Track" template; Start the "Vehicle Sample" Tutorial; Proceed to the second step;... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open