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0
votes
Fixed

Decals ignore Draw Distance values if they use the same Material

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Sep 09, 2022

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Version/s: 2021.3.10f1, 2022.1.16f1, 2022.2.0b8

How to reproduce:1. Open the attached “IN-13919” project2. Open the “SampleScene” Scene (Assets/Scenes)3. Focus on the “Decal Projec... Read more

2
votes
Fixed

Immutable packages were unexpectedly altered warning is being thrown aft...

Package: Entity Component System (ECS)

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Jul 24, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

How to reproduce:1. Create a new Universal 3D Project2. Open Package Manager (Window -> Package Manager)3. Click the "+" icon4. C... Read more

1
votes
Fixed

Assertion error "(dx - width < padding) || (dy - height < padding)" when...

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Sep 01, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Open the “IN-114248” project2. Select the “TestSprite” Sprite Atlas in the “Assets/Sprites/avatar.atlas.defaul... Read more

0
votes
Won't Fix

[Optional] RefRO<T> always returns false when T is a Tag Component

Package: Entity Component System (ECS)

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Apr 02, 2024

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Version/s: 1.2.0 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the user-attached project “EcsPlayground”2. Open the “Bug” scene3. Enter the Play Mode4. Observe the Consol... Read more

0
votes
Won't Fix

NetworkTransform -> Send Rate shows value on 1 lower than you set

Networking

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Jan 27, 2017

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Version/s: 5.6.0b5

- please see video attached in comments How we can reproduce it1 Create new project2 Create New empty object3 Add NetworkTransform c... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps ... Read more

0
votes
Fixed

[WSA] on Universal 10 Screen.orientation returns "Autorotation" instead ...

Windows Store Apps

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Apr 08, 2016

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Version/s: 5.3.4f1

Screen.orientation returns "Autorotation" instead of the actual orientation when running a UWP app on Windows 10. Once the Surface d... Read more

0
votes
Fixed

Physics2D.ColliderCleanup takes progressively longer each time until sce...

Physics2D

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Mar 07, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "GameObject"4. Notice that it has "Edge Col... Read more

1
votes
Active

Unity Player crashes on (UnityPlayer) UnityMain and an Access Violation ...

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Aug 27, 2025

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Version/s: 6000.0.55f1, 6000.2.2f1, 6000.3.0a6

Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File &gt; Build Profiles)3. Select “Development B... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

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