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4
votes
Fixed

Coroutine does not continue after yield returning loaded Addressable Ass...

Package: Addressables

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May 02, 2019

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Version/s: 0.7.5-preview

How to reproduce:1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project2. Enter Play Mode3. Observe the "Main" Scene in... Read more

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Open scene test.unity3. Select the Main Camera gameobject4. In the Proto Test component... Read more

0
votes
Fixed

Awaitable.NextFrameAsync() fails to resume when invoked multiple times f...

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Nov 07, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3

Reproduction steps:1. Open the attached “IN-88257” project2. Open the “SampleScene”3. Enter Play mode4. Exit Play mode5. Observe the... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
By Design

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite

2D

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Jun 01, 2017

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Version/s: 2017.1.0b8

[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more

0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce:1. Open the QA's attached project2. Make sure Android graphics API is set to Vulkan and any others are not in the list3... Read more

0
votes
Fixed

5.5 beta Object Selection Outline - flickering and unexpected highlighting

Scene/Game View

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Aug 31, 2016

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Version/s: 5.5.0b1

Reproduction Steps:1. Open project "Test027"2. Open Scene "a"3. Click on wall object4. Try moving camera around in scene with5* Noti... Read more

0
votes
By Design

Script Execution Order doesn't respect the order when deserialization is...

Scripting

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open attached project2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A seco... Read more

0
votes
Not Reproducible

AudioRandomContainer preview gets delayed for the second clip in the list

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Oct 09, 2023

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Version/s: 2023.3.0a8, 6000.0.0b11

The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

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Jul 21, 2015

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Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA".2. Quality settings->Anti Aliasing change to Disabled.3. Quality settings->Anti Aliasing c... Read more

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