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[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project2. Open asset store window and make sure it's docked3. Try resizing it and notice that it's... Read more
Tooltips for controls overlap Collaborate menu
Reproduction steps:1. Open the attached project;2. Select one of the gameObjects in the Hierarchy (Main Camera or Light);3. Open the... Read more
[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...
To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more
[IL2CPP] Crash on "ProduceClone() [inlined] GetType at BaseObject.h:252"...
Reproduction steps:1. Open the attached project.2. Play the "LoaderScene" scene.- Model loads successfully.3. Build and run it for i... Read more
Override controller created with script and without animator rebind call...
Reproduction steps:1. Open project attached (animsample.7z).2. Press Play.3. Move with arrows and press space few times. Expected re... Read more
Transcoding fails for 4k webm video with alpha
To reproduce: 1. Open attached project2. Select my_vp8_clip_with_alpha video3. Enable transcode4. Select h264 codec5. Apply changes ... Read more
[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...
Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more
[WASM] profiler doesn't work with Firefox
-e: see title--works in Canary59, tested and broken in FF53 and FF55 -repro:--open attached project--enable wasm, dev build & au... Read more
[iOS | Cardboard] Linker error when GoogleVR package is in the project
iOS Linker error when GoogleVR package is in the project 1) Download the attached project2) Open the empty scene 'Scene' and build t... Read more
[Android] Render scale changes make the screen blink
When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled