Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0f3
Issue ID
896321
Regression
Yes
[Android] Render scale changes make the screen blink
When render scale is changed by script in a Daydream app on a Pixel phone, the screen begins blinking and continues to blink until the app is closed. On Gear VR (S7 phones with Mali or Snapdragon) each render scale change causes one or both eye views to blink once.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] NavigationSubmitEvent is not being triggered when the submit button is pressed on a mobile keyboard
- Materials render incorrect color when using the "require native16bit" pragma directive
- GUIUtility.hotControl controlID value does not change when clicking with the Left Mouse Button
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
Add comment