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1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

0
votes
Not Reproducible

Screen Space - Camera Canvas has excessive judder on HoloLens

XR SDK

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Dec 01, 2016

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Version/s: 5.5

When creating a UI on the HoloLens, a World Canvas attached to the camera will be steady. A Screen Space - Camera canvas should beha... Read more

0
votes
By Design

Processes with Layout Rebuild or Graphic Rebuild shows under unrelated C...

Profiling

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Jul 26, 2017

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Version/s: 5.5.3p4

Reproduction steps:1. Open the attached project.2. Open profiler.3. Enable Deep Profile.4. Play the scene.5. Click the Space button ... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

3
votes
Fixed

Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...

Windows

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Jan 17, 2017

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Version/s: 5.5.0f3

To reproduce:1) Open attached project and scene in it2) Press Play in editor to run the simple application.3) With a microphone plug... Read more

0
votes
Fixed

Some overloads of Graphics.CopyTexture do not work with depth Render Tex...

Graphics - General

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Feb 21, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open the attached project2. Enter Play mode Result: DepthTexture is not the same as DepthTextureCopy if the Co... Read more

0
votes
Not Reproducible

Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...

WebGL

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Dec 01, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more

0
votes
Fixed

Setting textureType on TextureImporter resets sprite mode to single

Graphics - General

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Change the Sprite mode to "Multiple"3. Click "Apply"OR1. Open the project2. Change the Spri... Read more

0
votes
Fixed

Importing project to 5.5 version makes mcdroid prefab corrupted

Asset and Scene Management

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Nov 07, 2016

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Version/s: 5.5.0x

Steps to reproduce: 1. Open the attached project and download the attached packages2. Open '_test CREATURES' scene3. Import the atta... Read more