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Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce: 1. Open User's attached project 2. Press Play Expected behavior: both Particle Systems generate Lights Actual r... Read more
Screen Space - Camera Canvas has excessive judder on HoloLens
When creating a UI on the HoloLens, a World Canvas attached to the camera will be steady. A Screen Space - Camera canvas should beha... Read more
[Android] Changing screen orientation stretches view after using SetReso...
Steps to reproduce: 1) Download attached project 'ScreenReslutionOrientationBug.zip' and open in Unity 2) Build and Run 'Main' scen... Read more
Unity crashes after entering play mode a few times while a PS4 DualShock...
Repro Steps: 1. Open provided project 2. Open the scene "Stage1" 3. Enter play mode 4. Stop play mode as soon as something's render... Read more
[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode
How to reproduce: 1. Open attached project 2. Build 'Test' scene on android device 3. Press 'Full' in app 4. Notice the navigation ... Read more
Unity crashes when playing LineRenderer Enable/Disable animation
To reproduce: 1. Open attached project. 2. Play "test" scene. 3. Wait 1-20 seconds for a crash. Also animation has no visual effect,... Read more
[UI] Tiled Image stretches sprite borders in Tight mesh mode
Reproduction steps: 1. Open the attached project 2. Open the "Scene" scene 3. Open Game view Result: under the "bad" section you ca... Read more
Setting textureType on TextureImporter resets sprite mode to single
Steps to reproduce: 1. Open the project 2. Change the Sprite mode to "Multiple" 3. Click "Apply" OR 1. Open the project 2. Change th... Read more
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages 2. Open '_test CREATURES' scene 3. Import the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material