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0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

0
votes
Fixed

Some Map Overlays in Rendering Debugger prevent the Scene/Game views fro...

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Sep 05, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Fixed

The Font tag stops working when the quotes are not used in the tag and t...

Package: TextMeshPro

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Feb 22, 2021

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Version/s: 2.1.3

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > TextCausesIssue4. En... Read more

0
votes
Fixed

Scale All Gizmo gets stuck in stretched mode if the action is stopped by...

Scene/Game View

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Jan 28, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b6, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more

0
votes
Fixed

Code isn't fully generated causing ExecutionEngineException when calling...

IL2CPP

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Feb 13, 2017

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Version/s: 5.6.0b7

To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more

1
votes
Fixed

HingJoint2D.JointAngle can be calculated incorectly causing wound up joints

Physics2D

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Jul 14, 2015

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Version/s: 5.1.1p4

To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more

0
votes
Active

Reimport window mislabeled as "Import"

Package: Asset Manager

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Sep 18, 2025

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Version/s: 1.7.0

Steps to reproduce: 1. Create a new Unity project 2. Install the "Asset Manager" package 3. Open Asset Manager window (Window -> ... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
By Design

Package Manager tries to include Editor scripts in builds

Packman

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Aug 22, 2018

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Version/s: 2018.1.0b9, 2018.2.4f1

To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more

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