Search Issue Tracker
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
Some Map Overlays in Rendering Debugger prevent the Scene/Game views fro...
How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more
The Font tag stops working when the quotes are not used in the tag and t...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Hierarchy select Canvas > TextCausesIssue4. En... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
Reimport window mislabeled as "Import"
Steps to reproduce: 1. Create a new Unity project 2. Install the "Asset Manager" package 3. Open Asset Manager window (Window -> ... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more
Package Manager tries to include Editor scripts in builds
To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument