Search Issue Tracker

16
votes
Won't Fix

Standard Assets contain warnings in Unity 2017 and later versions

Scripting

-

Oct 14, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce: 1. Create a new projects 2. Download & Import Standard assets from the asset store 3. Observe the console Expec... Read more

11
votes
Fixed

External Texture is not visible in Player/Build when Canvas Render Mode ...

uGUI

-

Dec 24, 2020

-

Version/s: 2019.4, 2019.4.11f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe that there's a transp... Read more

12
votes
Fixed

Assertion failed on expression: 'm_PreloadTextureAtlasData.size() == m_D...

Terrain

-

Oct 19, 2017

-

Version/s: 5.6.3p2

To reproduce: 1. Open attached project 2. Open 'TerrainError' scene 3. Edit terrain(i.e paint, smooth height) 4. Save changes Expec... Read more

13
votes
Fixed

[AssetDatabase] Prefab resource is null when loaded after restart of Editor

Asset - Database

-

Dec 21, 2020

-

Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more

225
votes
Fixed

Stepping out while debugging causes the standalone player to freeze

Mono

-

Nov 06, 2013

-

Version/s: 4.3.0f2

To reproduce: 1. Build Angry bots x64 standalone on OSX 10.9 2. Put a breakpoint in FreeMovementMotor line 18 3. Pin some variables ... Read more

29
votes
Fixed

Filled UI Image element display broken

UI

-

Sep 27, 2015

-

Version/s: 5.2.1p1

To reproduce: 1. Open attached project 2. Select image gameobject 3. Adjust fill amount 4. Adjusting the fill amount will break the... Read more

31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

-

Nov 02, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

-

Feb 10, 2021

-

Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

12
votes
Fixed

Animator Memory Leak, when setting Gameobject active between 'true' and ...

Profiling

-

Feb 08, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Download attached project file 2. Open Profiler and Enter Play Mode Actual result: When the animator component... Read more

57
votes
Duplicate

WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid ...

Webplayer

-

Feb 13, 2015

-

Version/s:

WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid request, therefore servers cannot read the body properly and... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.