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[UI Toolkit] ScrollView scroll offset gets reset to 0 when resetting Dis...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Play... Read more
[Water] Cannot possible to create more than 32 foam generators
When dealing with a large world, foam generators should be sorted based on distance to camera and only the first 32 should render Read more
Model previews do not update when navigating the "Import Unity Package" ...
How to reproduce: 1. Download the attached “IN-78702“ asset pack 2. Create a new empty project 3. Drag and drop the downloaded “O... Read more
“FocusController has unprocessed focus events. Clearing.” warning is thr...
Reproduction steps: 1. Open the attached “BugRepro” project 2. In the Editor, navigate to Tools > Bamboo > Asset Quick Access 3. ... Read more
"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....
How to reproduce: 1. Open the “Repro_stripped“ project in the Unity’s Safe Mode 2. Observe the Console window Expected result: ... Read more
Netcode for Entities: Ghost groups with dynamic buffer on child entity
This bug was encountered when using ghost groups, where the child entity has a dynamic buffer. In my case, the ghost groups and pare... Read more
Play on awake does not work with an audio random container when instanti...
*Steps to reproduce:* # Download and open the attached project 'ARCPlayOnAwake.zip'. # Open the scene 'ARCPlayOnAwake 1'. # En... Read more
The "Editor.CreateInspectorGUI" method is being called twice when the Co...
How to reproduce: 1. Open the “ReproProjectGUIFinal“ project 2. Open the “Level01 Scene“ 3. Move the Console window to the same p... Read more
[Linux Editor Only] Unity crashes on strtol_l when importing a specific ...
*This issue exists only on Linux due to the FBXSDK update not being possible for 2022.3 (See dicsussion on the origional Jira [https... Read more
ShadowCaster2D does not update when using Sprite flipbook animation
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open “Scenes/SampleScene” Scene 3. Enter the Play Mode 4. Move ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX