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0
votes
Fixed

ScrollView.mouseWheelScrollSize requires substantially more ticks in Pla...

Package: Input System

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Jan 31, 2024

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Version/s: 1.10.0, 7000.0.0

How to reproduce:1. Open the “ScrollViewScrollWheelSpeedInUnity” project2. Open the “SampleScene”3. In the Project window open the “... Read more

0
votes
Fixed

The list of Bindings from another Action is expanded with its last eleme...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

How to reproduce:1. Open the attached "inputsystem_highlight_issue" project2. Open the “Testactions” Input Action Asset from the Ass... Read more

0
votes
Fixed

Input Actions Editor loses reference to the active Control Scheme after ...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

How to reproduce:1. Open the attached "controlscheme_playmode_issue" project2. From the Assets folder, open the “test” Input Action ... Read more

0
votes
Fixed

Actions with Control Type "Any" lose the ability to add Positive\Negativ...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

How to reproduce:1. Open the attached "inputsystem_add_binding_issue" project2. Open the "example" Input Actions Asset from the Asse... Read more

2
votes
Won't Fix

Input Action Bindings do not trigger Input Action Events when the Input ...

Package: Input System

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Feb 01, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Player“ GameObject in the Hierarchy window3. Change the “Actions... Read more

0
votes
Won't Fix

EventSystem does not receive mouse input when fetching mouse input via a...

Package: Input System

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Feb 23, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Set up a local MQTT broker e.g. Mosquitto (you might need to add its installation path to the system environme... Read more

0
votes
Won't Fix

Mouse.current.leftButton.isPressed value is incorrect when switching app...

Package: Input System

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Feb 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached “InputSystemTest.zip“ project2. Ensure the “Windows, Mac, Linux“ Platform is selected in the... Read more

0
votes
Fixed

Canceling an unsaved input actions window removes the "*" unsaved asset ...

Package: Input System

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Feb 29, 2024

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached project “SaveSymbol”2. In the Project window double click the “Assets/New Controls.inputacti... Read more

0
votes
Active

Entering playmode discards unsaved changes in action map

Package: Input System

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Mar 05, 2024

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Version/s: 1.8.0-pre.3

Steps to reproduce: 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save changes 5. enter p... Read more

0
votes
Fixed

Top Action in top Action Map is selected on adding first binding to new ...

Package: Input System

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Mar 08, 2024

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Version/s: 1.8.0

Steps to reproduce: 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select the action th... Read more