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Giving prefab the same name as other prefab had while it has missing pre...
To reproduce: 1. Create prefab2. Create another prefab3. Open first prefab for editing.4. Delete first prefab asset.5. Rename second... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
Togging XRSettings.enable causes crash when going from True -> False -> ...
https://ono.unity3d.com/unity/unity/pull-request/69657 Read more
Entering a composite string into InputField at high speed modifies multi...
Steps to reproduce:0.1. Install Chinese (Traditional, Taiwan) keyboard input0.2. Install AHK (AutoHotKey)1. Open QA attached project... Read more
The self reference in the property stops further code execution
To reproduce:1. Open the attached project2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
Activating license from the command line fails if machine's binding key ...
How to reproduce:1. Open the current license file2. Change Machine Binding Key="1" to other value3. Execute in command line: Unity.e... Read more
Camera render order changes when MSAA is allowed on a camera, but MSAA i...
Reproduction steps: 1. Open "Camera MSAA checkbox changes other cameras' rendering order" project2. Enter Play mode3. Select GameObj... Read more
ActiveScene differs between Editor and Build when loading a new scene
Reproduction steps:1. Open the attached project.2. Open and play the MainScene.3. Click 'LoadScene'.4. Click 'UnloadScene'.- Notice ... Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce:1. Open project2. Open the RaceEventPinView.prefab on a text editor.3. Copy the line 24290 to a new file.4. Open the at... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved