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[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps:1. Open attached pro... Read more
SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...
How to reproduce:1. Open the user's attached project2. Open 'Scene'3. In the Hierarchy window select 'GameObject' and observe the In... Read more
Openening select query shows bad set of columns
In order to test this, you need to use the QuickSearch test projects Open the scene SearchContextAttribute Click on the Cube object ... Read more
“Do you want to apply changes?” warning pop-up appears when adding and r...
Reproduction steps:1. Create a new project2. Open Project Settings window (Edit > Project Settings…)3. Click on Player section an... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more
[Android] App crashes on startup in Android app with API level 19
How to reproduce it:1. Open the user's attached project "Test.zip"2. Build and Run it on Android3. Observe the app that runs on Andr... Read more
[Tilemap] Painted tilemap disappears from Scene View when dragging the s...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Focus on the 'Grid' game object so it's... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument