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0
votes
Fixed

Null Reference Exception is thrown when adding a Volume component to a G...

Package: Scriptable Render Pipeline Universal

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Jan 05, 2022

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Version/s: 12.1.2

Reproduction steps: 1. Create a new URP project 2. Create a new empty GameObject and add a Volume Component to it 3. Observe the Con... Read more

0
votes
Duplicate

Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...

Package: Scriptable Render Pipeline Universal

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Dec 29, 2021

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Version/s: 13.1.2

Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Move with WASD keys Expected result: Frames are clear... Read more

3
votes
Duplicate

URP lit Shaders are not shown when project is built on WebGL

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 13.1.3

Reproduction steps: 1. Open user's attached Project 2. Build and Run WebGL Project Expected result: Scene is shown with all it's ob... Read more

0
votes
Fixed

[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...

Package: Scriptable Render Pipeline Universal

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Jan 12, 2022

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Version/s: 13.1.2

Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more

3
votes
Fixed

[URP] Errors are spammed after entering Play mode in SunFlare scene and ...

Package: Scriptable Render Pipeline Universal

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Jan 10, 2022

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Version/s: 12.0.0

Steps to reproduce: 1. Open the attached project 2. Open "SunFlare" scene 3. Enter and exit Play mode 4. Go through the folders and ... Read more

1
votes
By Design

[OpenGL] Material color changes in the Game View when enabling Post Proc...

Package: Scriptable Render Pipeline Universal

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Jan 03, 2022

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Version/s: 13.1.4

Reproduction steps: 1. Open the attached 'PostProcessingTest' project 2. Open the 'SampleScene' 3. Observe the Camera in the Inspect... Read more

0
votes
Fixed

[URP] Render textures not rendering on Android with OpenGLES3 when rende...

Package: Scriptable Render Pipeline Universal

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Jan 14, 2022

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Version/s: 14.0.0

Reproduction steps: 1. Open the attached user's Unity project 2. Go to File > Build Settings > Player Settings > Other Settings 3. M... Read more

0
votes
By Design

Mesh combined and created with Burst Jobs result in vertex input descrip...

Package: Scriptable Render Pipeline Universal

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Jan 12, 2022

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Version/s: 13.1.4

Reproduction steps: 1. Open project "LightmapsBakedMesh.zip" 2. Open Project Settings window from Edit > Project Settings 3. Navigat... Read more

0
votes
Not Reproducible

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Jan 18, 2022

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Version/s: 13.1.2

To reproduce: 1. Download the attached project "rqa-project-grace.zip" and open it in Unity 2. Open "Potential_Bug" Scene 3. Enable... Read more

0
votes
Won't Fix

Instanced terrain details with shadergraph shaders dont' render in 2021....

Package: Scriptable Render Pipeline Universal

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Jan 20, 2022

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Version/s: 12.1.3

Terrain detail prefabs which use shadergraph shaders do not render properly in 21.2.8f1. The details are being rendered in the shad... Read more

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