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Once a Composite is triggered, the modifier button loses its pressed sta...
Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more
Action Property Interactions for selected Action do not update on projec...
Steps to reproduce: Open a Unity Project Create a new Input Action Asset via GameObject > Create > Input Actions Open the Inpu... Read more
Input Actions Editor loses reference to the active Control Scheme after ...
How to reproduce:1. Open the attached "controlscheme_playmode_issue" project2. From the Assets folder, open the “test” Input Action ... Read more
NullReferenceException thrown when editing project wide actions in play ...
How to reproduce:1. Open the “My project(99).zip“ project2. Open the “Input System Package” settings in the Project Settings3. Add a... Read more
“Binding is neither a composite nor part of a composite” errors are thro...
How to reproduce:1. Open the “InputPackageBindingIssue“ project2. In the Project window open the “TestControl” Input Action Asset3. ... Read more
Input device is not switching to Mouse and Keyboard when Dualshock 4 is ...
How to reproduce:1. Open the user-attached project “InputSystem_Controller_Noisy”2. Open the “Entry” scene3. Connect the Dualshock 4... Read more
The Left Mouse Button is not picked up when listening for an Input while...
How to reproduce: 1. Open the attached "ListenLeftMouse.zip" project2. Open the "Assets/New Controls.inputactions" Asset3. Create an... Read more
Gamepad stick inputs are not recognized in WebGL Player
Reproduction steps:1. Open the attached “ProjectToDelete.zip“ project2. Connect the gamepad3. Open the Build Settings (File > Bui... Read more
Scheme Name in Add Control Scheme menu gets reset after a device is adde...
Reproduction steps:1. Open the attached “BugRepro“ project2. In the Project window, open “Assets/New Controls” Asset3. In the New Co... Read more
Have to change Input Mapping Path twice for change to take effect when A...
Steps to reproduce: Open a Unity Project Create a new Input Action Asset via GameObject > Create > Input Actions Open the Inpu... Read more
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