Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.8.0-pre.2
Issue ID
ISXB-760
Regression
No
The Left Mouse Button is not picked up when listening for an Input while setting the Binding Properties Path in Input System
How to reproduce:
1. Open the attached "ListenLeftMouse.zip" project
2. Open the "Assets/New Controls.inputactions" Asset
3. Create an Action Map by pressing the “+“
4. Add or select any Action of that Action Map
5. Add or select any Binding to that Action
6. Click the “Path” Dropdown menu
7. Click the “Listen” button
8. Click the Left Mouse Button
9. Observe the “Path” box
Expected results: The Left Mouse Button binding comes up when the Left Mouse Button is clicked in Listen
Actual results: Nothing comes up when the Left Mouse Button is clicked while Listening
Reproducible in: 1.6.3, 1.7.0, 1.8.0-pre.1, 1.8.0-pre.2 (2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4)
Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Metal: Fragment shader missing texture binding at index 0 (_MainTex / Hidden/Preview Alpha)” warnings are thrown when selecting some TextMesh Pro Font Assets
- [Android] A VideoClip does not play on some Android devices
- Intercepted Events text is hardly visible in Inspector window for UI elements when Editor theme is set to Light
- [Hierarchy V2] Add new Query Block window contains a typo in the Hierarchy Search Area block
- Scene is not rendered in Player when ran with -force-d3d12 argument and GPU Resident Drawer enabled
Resolution Note:
We are closing this as By Design. The left mouse button and esc button are special cases that can't really be blocked from their usual function and be caught by the listening UI dialog.
In some far far future we might consider a different solution to this.