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[macOS] Built game crashes when Player is loaded with specific project
How to reproduce:1. Open the provided project2. Make a build3. Open the built Player Expected result: Player is loaded successfullyA... Read more
[Regression][5.5][Performance] Editor hangs for several seconds when pai...
Prerequisites:Download 'Free SpeedTree package from Asset Store - https://www.assetstore.unity3d.com/en/#!/content/29170. Steps to r... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happenedAfter importing ˜Attack Zombie Mobile ZPS˜ asset in... Read more
[iOS][GLES] RenderTexture.GetTemporary returns empty texture
1. Open attached project2. Build to iOS and set Graphics API to gles(works both)3. In game, spinning cube will be grey(it should dis... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
[Addressables] Synchronous loading of remote AssetBundles and RequestTim...
How to reproduce:1. Download and open the attached project2. In the Addressables Groups window, go to "Build" > "New Build" > ... Read more
FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "Cube" in the Hierarchy and open it in Prefab Mode4. Enter ... Read more
[URP][iOS] Screen flickers after the Splash screen on iOS devices
How to reproduce:1. Open the “IN_77348” project2. Build project on the device3. Observe the Player Expected result: Screen not flick... Read more
[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...
How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Make sure the Nativ... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce:1. Open user attached project "Ghost_Tiles.zip"2. Open "Grid_prefab" in Prefab View3. Select green tile in Tile Pal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved