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0
votes
Postponed

[NavMeshLink] Agent fails to "climb" onto non-point-to-point NavMeshLink

AI Navigation

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Jun 13, 2016

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Version/s: 5.5.0a1

Steps to reproduce: 1. Open attached project2. Open scene "Assets/Scene/1_multiple_agent_sizes"3. In hierarchy, select "GameObject (... Read more

0
votes
Postponed

Multiple Runtime tests failing with the NavMesh Components package (main...

AI Navigation

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Mar 12, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Open attached project2. Open Test Runner window3. Select the PlayMode tab4. Hit "Run All"- Note the following t... Read more

0
votes
Postponed

Mouse click registers twice when foregrounding unity while recompiling a...

Themes

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Mar 15, 2018

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Version/s: 2018.2.0a4

To reproduce:1. Open QA's attached project2. Edit any comment in the "EditMe" script3. Click on the Editor window to foreground it a... Read more

0
votes
Postponed

[SpriteRenderer] Illumination does not work on Sprite Renderer on WebGL/...

2D

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Dec 11, 2017

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Version/s: 2017.3.0f2

How to reproduce:1. Open the user attached project, switch platform to Android(or iOS and WebGL)2. Open "TestScene1" and observe the... Read more

0
votes
Postponed

Unity incorrectly compares two values when the comparison method is writ...

Mono

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Feb 04, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open the attached Unity project "fsharp-unity-test.zip".2. Press "Play".3. Check the results in the Console Wind... Read more

0
votes
Postponed

Crash/Freeze after calling EntityManager.RemoveComponent<>(Entity) for a...

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Mar 31, 2018

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Version/s: 2018.1.0b12

How to reproduce:1. Open the attached project2. Open the "2BodyJobs" scene3. Press Play4. Keep pressing Space (around 30 times) Actu... Read more

0
votes
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[FixInGit1.4] Material properties are not updated on recipient's end whe...

Collab

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Apr 17, 2018

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Version/s: 2018.2.0b1

Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro:1. ... Read more

0
votes
Postponed

Collaborate asks to republish material on restarting the editor

Collab

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Apr 18, 2018

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Version/s: 2018.2.0b1

Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more

0
votes
Postponed

[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe

Progressive Lightmapper

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Feb 09, 2018

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Version/s:

Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro:- Open the GITest scene... Read more

4
votes
Postponed

[PLM] Converged lightmap results are not cached

Progressive Lightmapper

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May 07, 2018

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Version/s:

In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more

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