Search Issue Tracker
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. In the Menu bar select File > Build And Run 3. In the additio... Read more
Wwise Unity Integration upgrade fails due to meta files being created in...
Steps to reproduce: 1. Create a new project in 2021.3.23f1 2. Download Wwise Launcher (Audiokinetic Launcher) 3. Download and ins... Read more
The main thread is stopped when the SetActive(false) on a GameObject is ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
[HDRP] Pixel displacement + Depth offset combination of materials not wo...
Reproduction in HDRP project: 1) Create new material 2) Enable Pixel Displacement 3) Enable Depth Offset 4) Apply the ma... Read more
Audio clip sounds different when played in WebGL Player
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Sample “Assets/Scenes/SampleScene.unity” Scene 3. Enter the... Read more
"RuntimeError: memory access out of bounds" errors are thrown when runni...
How to reproduce: 1. Open the “IN-49411_repro.zip“ project 2. Navigate to File → Build Settings 3. Select WebGL and press Build ... Read more
Incorrect colors are rendered when using GUI.DrawTexture on macOS with M...
Reproduction steps: 1. Open the attached project "IMGUITest" 2. Change Graphics API to Metal in the Player Settings 3. Build and ... Read more
Wrong Player Settings are shown after installing new modules while Edito...
How to reproduce: 1. Create a new project (make sure that the “iOS” module is not installed) 2. Open Build Settings and select “iOS”... Read more
Light flickers when shadow is falling on character
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps: 1. Open the “DepthNormalWebGL“ project 2. Open the “SampleScene“ scene 3. Build And Run 4. Observe the right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [MacOS] Invalid Code Signing Entitlements errors appear when signing MacOS project for App Store
- Missing UNITY_MATRIX_IT_MV definition in HDRP shaders
- ScrollRect panel not resizing correctly to fit text
- Scroll bar doesn't show full text
- [Linux] AutoLocale: current locale expects 'C' but got error is thrown when starting a project