Search Issue Tracker
Active
Votes
0
Found in
2021.3.29f1
Issue ID
UUM-45216
Regression
No
Wrong Player Settings are shown after installing new modules while Editor is open
How to reproduce:
1. Create a new project (make sure that the “iOS” module is not installed)
2. Open Build Settings and select “iOS” platform
3. Install “iOS” module
4. Open Player Settings > Other Settings
5. Observe the result
Expected result: iOS settings are shown
Actual result: Windows, Mac, Linux settings are shown
Reproducible with: 2021.3.29f1, 2022.3.6f1
Could not test with: 2022.3.7f1, 2023.1.7f1, 2023.2.0b4 (Message in Build Settings appears “Note: Editor will need to be restarted to load any newly installed modules”)
Reproduced on: macOS 13.4.1 (Intel)
Notes:
-reproducible with iOS, tvOS, visionOS modules (user’s info)
-the issue is not reproducible after restarting the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment