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Transparent GameObject is displayed in the wrong position when changing ...
Reproduction steps:1. Open the “TransparentAABug“ project2. Enter the Play Mode3. Toggle off the “Toggle AA” toggle4. Toggle off the... Read more
Editor freezes when selecting multiple assets with different Scripted Im...
Reproduction steps:1. Open the “ImporterMultiSelectCrash“ project2. Open the “Images” folder3. Select the “test1.png“ asset, and in ... Read more
Lines drawn using Painter2D are drawn incorrectly when overlapping
Reproduction steps:1. Open the “IN_31287_Painter2D“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Move the cursor in ci... Read more
[Project Browser] Project Browser asset highlighting is broken
Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more
Validate material with shadergraph
it don't work because it clear keywords https://forum.unity.com/threads/hdmaterial-validatematerial-still-broken-for-shader-graphs-h... Read more
[UI Toolkit] Can’t reposition caret or select text with cursor when rena...
Repro: Create a new project. Project View -> Right click -> Create -> UI Toolkit -> UI Document Open document in UI Buil... Read more
[UI Toolkit] Fit Canvas doesn’t fit the canvas when Match Game View enabled
Repro: Import the attached UXML file to an empty project. Set Game View resolution to Full HD. Open imported UXML file in UI Builder... Read more
Environment reflections are not updated per camera
In a multi camera setup, setting RenderSetting.customReflectionTexture per camera does not work. Steps to repro: Open attached repro... Read more
Tooltip for the "Scene Template Asset" doesn't display component/class ...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
[Android] installLocation in AndroidManifest.xml is set to preferExterna...
How to reproduce:1. Open a new Unity project2. Set “Install Location” to anything besides “Prefer External” in the Player Settings3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open