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Edit Light Probes button in Light Probe Group component is squished
h2. Steps to reproduce: Download and open the attached project (LightProbesUIBug01.zip) Open SampleScene Select the only Light Probe... Read more
[Physics] Articulation Drive force limit uses impulse values rather than...
Steps to reproduce:1. Create new project (Or just open attached one and enter play mode)2. Create 2 Articulation bodies, make one a ... Read more
Multiple TextAreas in a list do not scroll to the biggest list's value end
Reproduction steps:1. Open user's the attached project "TextAreaBug.zip"2. Open Assets > Scenes > SampleScene3. Select "Main C... Read more
IL2CPP won't build because of errors when the CarX library is used
Reproduction steps: Open the user attached project Press File → Build And Run Expected result: Build is completed without errorsActu... Read more
WebCam Texture doesn't render properly when built on UWP
Reproduction steps:1. Open project "WebCamTest.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
Undo crashes Unity with segmentation violation SIGSEGV
Reproduction steps:1. Open the project attached2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierarchy ... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps:1. Open the attached project "GreenRed.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play Mode Expec... Read more
[Backport] Surface Shader fails to compile with redefinition errors when...
How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default