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Buttons are triggered multiple times when rebinding controls using a Gam...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/MenuScene” Scene 3. Enter the Play Mode 4. Selec... Read more
Interactions are reset to default when you set 0 as values
How to reproduce: 1. Open the attached project "IN-55588.zip" 2. Open Assets/New Controls.inputactions 3. Change Action propertie... Read more
Silent crash when Stadia controller is reconnected via cord while Device...
Reproduction steps: 1. Open the attached “StadiaCrash.zip“ project 2. Connect the Stadia controller via cord 3. Open the Input D... Read more
Input System Asset does not save when pressing CTRL+S
How to reproduce: 1. Open the user's attached project 2. Open Assets/PlayerInput.inputactions 3. Add Action 4. Press CTRL+S whil... Read more
Player Input is showing the wrong corresponding Input when using Xbox co...
Reproduction steps: 1. Open the attached “NewInputTests.zip” project 2. Build And Run 3. Connect the Xbox controller 4. Select “... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce: 1. Open the "IN_56015" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
[VR] [HoloLens 2] Unity 2021.3 LTS crashes at startup on Hololens 2
1. What happened This simple Unity app targetting UWP-Hololens2 with latest MRTK2 and a simple debug console worked just fine in Un... Read more
Lists of bindings are collapsed when Input Actions are saved
How to reproduce: 1. Open the attached “IN-88204” project 2. From the Project window, open the “test” Input Actions 3. Expand all... Read more
Mouse.current.leftButton.isPressed is triggered continuously when changi...
How to reproduce: 1. Open the “IN-59381“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. In the Game tab change the Disp... Read more
PhysicsRaycaster is not respecting the displayIndex when using multiple ...
How to reproduce: 1. Open the attached project "MultiDisplayTest.zip" 2. Enter Play Mode 3. Click on the "CircleSprite" in the Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window