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Default Button Press Point value set in the Editor is not respected and ...
Steps to reproduce: 1. Open the attached "buttonPressPoint.zip" 2. Connect a gamepad (needs a right trigger) 3. Enter Play Mode ... Read more
Interactions are reset to default when you set 0 as values
How to reproduce: 1. Open the attached project "IN-55588.zip" 2. Open Assets/New Controls.inputactions 3. Change Action propertie... Read more
Silent crash when Stadia controller is reconnected via cord while Device...
Reproduction steps: 1. Open the attached “StadiaCrash.zip“ project 2. Connect the Stadia controller via cord 3. Open the Input D... Read more
Input System Asset does not save when pressing CTRL+S
How to reproduce: 1. Open the user's attached project 2. Open Assets/PlayerInput.inputactions 3. Add Action 4. Press CTRL+S whil... Read more
Player Input is showing the wrong corresponding Input when using Xbox co...
Reproduction steps: 1. Open the attached “NewInputTests.zip” project 2. Build And Run 3. Connect the Xbox controller 4. Select “... Read more
[Android] Gamepad input gets stuck if both the D-Pad and South button is...
How to reproduce: 1. Open the "IN_56015" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
[VR] [HoloLens 2] Unity 2021.3 LTS crashes at startup on Hololens 2
1. What happened This simple Unity app targetting UWP-Hololens2 with latest MRTK2 and a simple debug console worked just fine in Un... Read more
Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps: 1. Create a new project and install Input System package 2. Create and open an Input Action Asset (Assets > Cr... Read more
Mouse.current.leftButton.isPressed is triggered continuously when changi...
How to reproduce: 1. Open the “IN-59381“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. In the Game tab change the Disp... Read more
PhysicsRaycaster is not respecting the displayIndex when using multiple ...
How to reproduce: 1. Open the attached project "MultiDisplayTest.zip" 2. Enter Play Mode 3. Click on the "CircleSprite" in the Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow