Search Issue Tracker
Fixed
Fixed in 1.8.1
Votes
0
Found in [Package]
1.7.0
1.8.0-pre.1
Issue ID
ISXB-659
Regression
No
Input System Asset does not save when pressing CTRL+S
How to reproduce:
1. Open the user's attached project
2. Open Assets/PlayerInput.inputactions
3. Add Action
4. Press CTRL+S while in the “PlayerInput (Input Actions)” window
Expected results: The Asset is saved
Actual results: The Asset is not saved
Reproducible with: 1.6.3, 1.7.0, 1.8.0-pre.1 (2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a9)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT
Add comment