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Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more
Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various ...
A recurring crash issue has been observed when working in the Editor for some time. Reproducible with versions: 6000.1.0f1 - 6000.1.... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more
The camera doesn't rotate in HDRP Template with the SimpleCameraControll...
How to reproduce:1. Open a new HDRP project2. Delete the "PlayerControllerFPS" GameObject in the Hierarchy window3. Create a new Cam... Read more
[IL2CPP] UnityLinker.exe fails to run when building project with System....
Steps to reproduce:1. Download 1060435_repro.zip2. Build Standalone player with IL2CPP backend Expected results: Unity builds the pr... Read more
Immortal particles disappear when editing in graph values and instancing...
Steps to reproduce: Import the attached package Open Repro Scene and VFXG_Sytip_Bug_AttributesReturnZero Change value of set alpha v... Read more
Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps:1. Create a new empty Project2. Press Play3. Press Stats Expected result: The FPS is relatively the same across a... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more
[Editor] Null reference exception occurs when changing color for a gradi...
Null reference exception occurs when changing color for a gradient key. While creating new keys, and opening the color editor quickl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks