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Under Consideration for 6000.1.X

Votes

2

Found in

6000.1.4f1

Issue ID

UUM-107766

Regression

No

Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various Unity operations

-

A recurring crash issue has been observed when working in the Editor for some time.

Reproducible with versions: 6000.1.0f1 - 6000.1.4f1

Reproducible on: Windows 11 (reporter), Windows 10 (other reporters)

Notes:
- Not reproduced by CQA
- Reports from users with Intel and NVIDIA GPUs

First few lines of the stack trace:

{noformat}0x00007FFCDA5523BA (Unity) GfxDeviceD3D12Base::InitializeAsWorker
0x00007FFCDA54CDAF (Unity) GfxDeviceD3D12::ExecuteCommandBuffersAsync
0x00007FFCDBCE0AE4 (Unity) GfxDeviceWorker::RunCommand
0x00007FFCDBCE391C (Unity) GfxDeviceWorker::RunExt
0x00007FFCDBCE3A4F (Unity) GfxDeviceWorker::RunGfxDeviceWorker{noformat}

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