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Graphics.RenderMesh stops rendering when game is paused
Steps to reproduce Create a project using the builtin renderer Create a script with the code from https://docs.unity3d.com/ScriptRef... Read more
Shadows are incorrectly computed when Shader modifies vertex positions
To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
Regression: Errors on upgrading project "File ProjectSettings/ProjectSet...
Regression: Errors on upgrading project "File ProjectSettings/ProjectSettings.asset couldn't be written" when you opening this proje... Read more
Crash on __pthread_kill when multi-clicking on "Build and Publish" in th...
Reproduction steps:1. Create and open a "LEGO Microgame" project2. Close the pop-up window3. Open Tutorials → Show Tutorials4. In th... Read more
Editor closes and doesn't open up again when trying to load a Layout wit...
How to reproduce:1. Open the user's attached project("UnityXRLegacy.zip")2. Click the Layout selection UI in the top right corner &g... Read more
Undoing animator removal adds rotation to object
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, select "MazeLowMan" and remove Animator component4.... Read more
Game Panel buttons cannot be pressed when using Touch Screen
Reproduction steps:1. Create an empty Project2. Enable Play mode3. Try to press the Game Panel buttons like "Maximize on Play", "Sta... Read more
Vulkan shader compilation fails when shader uses an array of structs
Reproduction steps: 1. Add the attached shader "vulkan_struct_array_issue.shader" to a project2. Select the shader3. In the shader's... Read more
Creating 2D animation doesn't ask how to name and where to save controll...
How to reproduce:1. Create a new Unity project2. Create few folders3. Open the attached "Spritesheet.png" and place to one of the fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open