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Fixed
Fixed in 2023.2.0a15
Votes
0
Found in
2023.1.0a25
Issue ID
UUM-22629
Regression
No
Graphics.RenderMesh stops rendering when game is paused
Steps to reproduce
# Create a project using the builtin renderer
# Create a script with the code from https://docs.unity3d.com/ScriptReference/Graphics.RenderMesh.html to draw meshes
# Play the game. The meshes will be drawn correctly.
# Pause the game
# Notice that the objects are not drawn anymore. If the game is unpaused it will be drawn again correctly.
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