Search Issue Tracker
Fixed in 2023.2.0a15
Fixed in 2023.1.X, 2023.2.X
Votes
0
Found in
2023.1.0a25
Issue ID
UUM-22629
Regression
No
Graphics.RenderMesh stops rendering when game is paused
Steps to reproduce
- Create a project using the builtin renderer
- Create a script with the code from https://docs.unity3d.com/ScriptReference/Graphics.RenderMesh.html to draw meshes
- Play the game. The meshes will be drawn correctly.
- Pause the game
- Notice that the objects are not drawn anymore. If the game is unpaused it will be drawn again correctly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment