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Fixed

Fixed in 2023.2.0a15

Votes

0

Found in

2023.1.0a25

Issue ID

UUM-22629

Regression

No

Graphics.RenderMesh stops rendering when game is paused

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Steps to reproduce 
# Create a project using the builtin renderer
# Create a script with the code from https://docs.unity3d.com/ScriptReference/Graphics.RenderMesh.html to draw meshes
# Play the game. The meshes will be drawn correctly.
# Pause the game
# Notice that the objects are not drawn anymore. If the game is unpaused it will be drawn again correctly.

 

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