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[ARCore] Black screen on session pause
When using ARFoundation on Android, pausing the session cases the pass through camera image to become black. In previous versions, i... Read more
Texture2D.ReadPixels does not take into account the specified depthSlice
How to reproduce:1. Open the user's attached "979487_ReadPixel.zip" project2. Open the Test Runner window (Window -> General ->... Read more
Opening Prefab from the prompt displayed when deleting 2nd level nested ...
How can we reproduce it using the example you attached-Open the repro project-Select the Jigsaw GameObject-Try to delete the Jigsaw.... Read more
Linux IL2CPP build fails when "clang" system package is not installed
How to reproduce:1. Create and open a new project2. Press Ctrl+Shift+B to open the "Build Settings" window3. In the "Build Settings"... Read more
Cannot deserialize Prefab instance when required and dependent component...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Observe the Console Window Expected result: No errors ... Read more
[XR SDK][WMR] The back border is visible in Game window when Play mode i...
Reproduction steps:1. Open the attached project ("XR Plugin Testing.zip")2. Enter Play mode3. Open Game window Expected result: The ... Read more
Large amount of tris and verts are being reported in an empty scene by t...
How to reproduce:1. Create a new Unity project2. In the top right corner of the Game view window click 'Stats'3. Observe the count o... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
[iOS] [Mobile Notifications] App crashes, uncaught "NULL cString" except...
Reproduction steps:1. Open project in "New Unity Project.zip"2. Build for iOS and deploy the application using XCode3. Press "Allow"... Read more
Crash on TextCore::FontEngine::GetGlyphPairAdjustmentTable when saving a...
Reproduction steps:1. Open user's attached project and download attached "상용한글2350자.txt"2. Open Window > TextMeshPro > Font As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted