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Editor crashes with "The file 'MemoryStream' is corrupted!" when deletin...
How to reproduce:1. Open the attached project (case-1276834.zip)2. Open the Scene 'testScene'3. In the Project window delete the 'Ki... Read more
[HDRP] Reflection Probe face does not reflect ambient lighting when baked
How to reproduce:1. Open user's attached project from "SkatePrototypeV2.zip"2. Select "ReflProbe" in the Hierarchy3. Rotate it in th... Read more
Probuilder's Mesh is not updated after undo when Visual Effects Graph's ...
How to reproduce:1. Open the user's attached "Probuilder_Working.zip" project2. Open the "Cube" Scene3. Open the Probuilder window (... Read more
[Performance Regression] Matrix4x4 multiplication significantly slower
Reproduction steps:1. Open attached project "Matrix.zip" and scene "SampleScene"2. Enter Play Mode and wait for a few seconds3. In P... Read more
[Asset Import] Errors thrown on accessing 'Start Tutorial' from Karting ...
When a project is created using the 'Karting Microgame' template from the hub, in the opened project, accessing Tutorial' Menu Optio... Read more
[URP] cannot access camera component if graphics settings scriptable ren...
steps to repro:1. open URP template2. select "none" in project settings > graphics > scriptable render pipeline asset3. make s... Read more
Editor crashes in ParticleSystemRenderer::UpdateVertexInputLayout when i...
To Reproduce: 1. Open attached project "StrD.zip"2. Make sure you open scene called "_MAIN"3. When you hit play it will execute Inst... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more
[Collab] Grayed out context options when resolving a merge conflict
1. What happened After making local changes in a Collab-enabled project, saving those changes, then pulling a Collab update that res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- HDR Gradient Editor color label and gradient display incorrect color after selecting Editor window color with color picker
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted