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"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
[IL2CPP] Project fails to Build fails when 'event Action' is used
To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more
[XR] Camera.stereoEnabled returns true for all cameras if XR is enabled
Steps to reproduce:1. Open the attached user's project "MkGlowBug1.zip"2. Create a script for the "Main CameraExternal" GameObject a... Read more
Tabs open with elongated width for their Label section when opening Prop...
Steps to reproduce: Open any Project In the Hierarchy select any GameObject In the Inspector, for that GameObject click the kebab me... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce:1. Open the attached "case_1283506-MouseHideIssues.zip" project2. Open SampleScene3. Press play or build a standalo... Read more
"Monitor.IsEntered" checks if any thread holds the lock when using IL2CPP
Reproduction steps:1. Open project “il2cpp-monitor-bug”2. Open scene “SampleScene”3. Build and run the project with IL2CPP Scripting... Read more
[Shuriken] Low-quality particle collision exhibits unintuitive behaviour
Low quality particle collision seems to "remember" the collider even after the collider is removed. Repro steps:1. Open attached pro... Read more
IL2CPP compile error when script contains method group of interface to d...
How to reproduce: 1. Open attached project- Project contains a single script: using System; public interface IMyInterface<T>{v... Read more
[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...
Prerequisites:You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticInstan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved