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libvpx 1.13.1 upgrade to address vulnerabilities
How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more
Application crashes while warming up shader variant collection on Amazon...
To reproduce:1. Open attached project 'AdrenioAndroidVulkanGraphicsTest.zip"2. Build and run on Android device3. Observe the crash (... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
The Game view is black and the Editor throws a NullReferenceException af...
Reproduction steps: Create a new project with com.unity.template.hdrp-blank (empty HDRP project) Go to Window → Rendering → HDRP Wiz... Read more
[ShaderGraph] Sticky Note context menu displays incorrect keyboard short...
Steps to reproduce: Open a URP Unity Project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more
Instantiated Camera prefabs have OnRenderImage called twice per update
Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more
[WSA] Null Pointer in IL2CPP
Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more
[URP] View from main Camera is not rendered when Opaque Texture is enabled
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open URP.asset in ... Read more
Standalone setResolution incorrectly resizes
How to reproduce:1. Open the attached project2. Build the scene in standalone mode3. Click the centered button, it will switch to fu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved