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[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
Different decimal point placement between Terrain Overlay and Terrain In...
Steps to reproduce: Create a Terrain Set brush opacity to some non 0 value The Overlay fits the value into the range of 0-1 while th... Read more
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more
Baked GI loaded by LoadScene call with Additive mode is not cleaned up w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BootScene.unity” Scene3. Enter the Play Mode4... Read more
Unexpected jump while debugging nested loops in Visual Studio
How to reproduce:1. Open Unity2. Load user-submitted project3. Open 'ArrayTest.cs' script in Visual Studio4. Set Visual Studio debug... Read more
UI Toggle group losing its state when clicking elsewhere
How to reproduce: Open the user attached “Repro_2020.3.38f1-1380641.zip“ project Enter Play Mode Click between the different Toggle ... Read more
"GetMainAssetTypeAtPath" and "GetMainAssetTypeFromGUID" functions return...
Reproduction steps:1. Open the attached “BugRepro” project2. Run the test (Test > Find MyMaterial assets)3. Observe the Console w... Read more
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more
[Ubuntu] A non-informative error is printed when the Package Manager is ...
Steps to reproduce: Turn off your internet connection Open any Project Navigate to Window > Package Manager Observe the Console A... Read more
[Android] Text Input cursor position cannot be selected when "Hide Mobil...
Reproduction steps:1. Open the attached “IN-99804” project2. Build and Run the Android Player3. Click on the text input field4. Inpu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved