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[Plugins] Editor crashes on "AppendLinearJoint" called in plugin
To reproduce: 1) Open attached project and "Scenes/Default" inside of it 2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more
Memory leak when instantiating a material with Renderer.material
To reproduce: 1. Open the attached project 2. Open the profiler window 3. Enter play mode Notice how Used Total of memory is increas... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more
Second client crashes when trying to add an Instance of a custom object ...
Steps to reproduce: 1. Download and open the attached project 2. Build for Windows Standalone 3. Press "Play" in the editor 4. Run t... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce: 1. Open attached project "componenttest.zip" 2. Open "1" scene 3. Enter play mode - Object is created via script... Read more
Editor and Standalone build hang on startup if there are multiple SteamV...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "Main Scene" 3. Enter play mode Result: Editor hangs R... Read more
[iOS] Backbuffer has the correct information, but it is never getting pr...
Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more
Animator "Avatar Mask" has no effect after runtimeAnimatorController is ...
To reproduce: 1. Open attached project "TestOverrideAnimation.zip" 2. Play "TestScene" scene. 3. Press "space" button. Animation pla... Read more
Setting Event.numeric value in script changes Event.shift
To reproduce: 1. Open attached project 2. In menu click 'Test', then 'Test' Actual result: In console, you can see, that setting Ev... Read more
All about bugs
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