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0
votes
Fixed

[HDRP] Importing a model with a 3ds Max Physical Material assign an inco...

Package: Scriptable Render Pipeline HD

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Nov 18, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "HDRP-Import-Reproduction.zip"2. Open the "__QA_LOOK_HERE" folder3. Select the T... Read more

0
votes
Fixed

[HDRP] IES profile breaks point light after increasing resolution past 1024

Package: Scriptable Render Pipeline HD

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Dec 14, 2020

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Version/s: master

1) Open a new Oudoor scene in HDRP2) Drag the prefab into the scene3) Notice the IES cookie is working fine4) On IES asset import se... Read more

0
votes
Fixed

Alembic model glitches Scene View when it uses HDRP Materials

Package: Scriptable Render Pipeline HD

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Nov 30, 2020

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Version/s: 2.2.0-exp.1

[Update: see comment, the alembic model in the project includes NaN normals] Reproduction steps:1. Open attached project "AlembicTes... Read more

2
votes
Fixed

[HDRP] RenderTexture memory usage increases when using RTT Camera and Sh...

Package: Scriptable Render Pipeline HD

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Nov 28, 2020

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Version/s: 10.2.1

Reproduction steps:1. Open attached "HDRP-Unused-RenderTexture-Allocation.zip" project and Scenes/rtt-shadows scene2. Enter the Play... Read more

0
votes
Fixed

'Missing Profiler.EndSample' errors when submitting context in endCamera...

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 11.0.0

Reproduction steps:1. Open or create any HDRP project2. Create and open an empty Scene (Create -> Scene)3. Attach the provided Cu... Read more

0
votes
Fixed

[HDRP] Apply to Prefab option is missing when pressing on the Light Comp...

Package: Scriptable Render Pipeline HD

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Dec 15, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "HDRP Prefab issues.zip" project2. Open the "SampleScene" Scene3. Select the "Ponit Lig... Read more

0
votes
Fixed

[HDRP] NullReferenceException is constantly thrown with C# 8.0 and Nulla...

Package: Scriptable Render Pipeline HD

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Dec 17, 2020

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Version/s: 10.2.2

How to reproduce:1. Open the attached project ("cs8.zip")2. Upgrade the compiler to C# 8 and set Nullable to enabled Expected result... Read more

3
votes
Fixed

[HDRP] Decal draw order does not work with SG Material

Package: Scriptable Render Pipeline HD

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Dec 22, 2020

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Version/s: 11.0.0

Repro steps :- Open attached project- Open SampleScene- Select lower decal projector "Decal Projector_Standard_100"- Change the draw... Read more

0
votes
Postponed

Lighting data persist when loading/unloading a Scene with LoadSceneAsync...

Package: Scriptable Render Pipeline HD

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Dec 23, 2020

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Version/s: 10.2.2

How to reproduce:1. Open the user's attached "VolumeTest" project2. Open the "characterScreen" Scene3. Enter the Play Mode4. Press "... Read more

1
votes
Fixed

[XR SDK] [HDRP] Left and Right eyes displays volumetric fog differently

Package: Scriptable Render Pipeline HD

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Nov 26, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open the attached project ("VolumetricFog.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Look trough... Read more

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