Search Issue Tracker
Fixed
Fixed in 5.0.x
Votes
0
Found in [Package]
5.0.4
Issue ID
PBLD-11
Regression
No
Redoing New Poly Shape creation redoes more than 1 step and sets Object Size(read only) to 0, 0, 0
How to reproduce:
1. Open project "Undo.zip"
2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window)
3. In the ProBuilder window select New Poly Shape and draw a shape in the Scene
4. Press Undo and Redo
5. Observe the result
Expected result: The drawn shape is visible in the Scene
Actual result: The drawn shape is not visible in the Scene
Reproducible with: 4.5.2 (2019.4.38f1, 2020.3.33f1), 5.0.4 (2021.3.1f1, 2022.1.0f1, 2022.2.0a11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"
- Warning “New Sprite Atlas: There is a mismatch in secondary textures of sprites compared to WhiteUnit, wasting texture space and potentially break draw call batching. Affected Sprites are (Flag)“ is thrown when packing Atlas with Sprite Atlas V2
- Sprite Editor dropdown text is cut-off for options with longer text
- Sprite Editor can't be scrolled horizontally using the trackpad gesture
- BRG picking skips BatchDrawCommandProcedural when selecting the GameObject in the scene
Resolution Note (fix version 5.0.x):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/428