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[URP] GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll er...
How to reproduce:1. Open the attached project named Dungeons And More Dungeons.zip2. Enter Play mode and observe the Console window ... Read more
Crash on ArticulationBody::HierarchicalDestruction when entering Play Mo...
Reproduction steps:1. Open the user's attached "ArmRobot.zip" project2. Load "ArticulationRobot" scene3. Go to Edit -> Project Se... Read more
[GPU PLM] Crash due to out of bounds access when selecting eGPU, restart...
Found on 2020.2a21 1) Open a project with any simple scene that uses baked lighting.2) Select GPU lightmapper as baking backend.2) S... Read more
[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...
How to reproduce:1. Create a new project using the default 3D template2. In the project, go to Unity->Preferences->General->... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more
Input System rebind action requires two inputs/presses when using the En...
Reproduction steps:1. Open attached project "Rebind.zip" and scene "RebindingUISampleScene"2. Enter Play Mode3. In Game View, click ... Read more
Crash without a stacktrace when moving Tilemap brush in the Scene window
Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more
[FBX Exporter] Compatible Naming Checkbox is misaligned in ExportModelSe...
Compatible Naming Checkbox is misaligned in ExportModelSettings Preset. Refer the attached screenshot Steps to reproduce:1) Create a... Read more
[HDRP] Game/Scene view does not render anything on changing Fullscreen D...
Game/Scene view does not render anything on changing Fullscreen Debug mode to None when other properties are selected in the Renderi... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds