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Fixed in 2022.2.X



Found in


Issue ID




Vertex Snapping for the Scale Handle is behaving incorrectly

Scene/Game View


Steps to reproduce:
1. Select anything that has a Mesh Renderer
2. Activate the Scale Tool
3. Press V while hovering over random vertices of the Mesh.

Expected result: The Scale Tool ignores the snapping shortcut as before or snaps the scaling handle to the correct vertex
Actual result: The Scale Tool gizmo is set to originate from a random vertex of the mesh

Not reproducible with: 2022.1.0b12, 2022.2.0a9
Reproducible with: 2022.2.0a10

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